Home » Design Projects » Senior Game Designer - PC and Online Games
| Category | Design Projects |
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| Created | 2008-12-19 | ||||
| Owner | Max.G | ||||
| Title | Senior Game Designer - PC and Online Games | ||||
| Description | The entertainment and games industry is growing and so is Namco Networks! We are looking for exceptionally talented people to join our team. Work with evolving and challenging technologies across many best-selling game titles in a fast-paced, creative and fun environment. Join Namco Networks and play a vital role in this rapidly growing company and industry! For more information about our company, please visit: www.namcogames.com. Senior Game Designer Namco Networks America is looking for experienced Senior Designers with the desire to create games for the ever-expanding casual PC and mobile markets. The Senior Designer will be required to form the "vision" for the game and communicate that vision to the entire team. An important part of the role is ensuring that the team has a clear understanding of their specific goals and the implementation of their work. The Senior Designer will direct the other designers, mentoring and guiding them through the design process from brainstorming, documentation and level design through to completion. The Senior Designer will work closely with the development team, sales and marketing personnel and other key members of internal staff to deliver the highest quality game content possible. Responsibilities: Communicating the game design and vision to the team and company. Working closely with lead and junior designers, programmers, artists, producers and clients. Mentor design colleagues by providing guidance, feedback and instruction to junior designers, helping them reach their potential as designers. Lead your design team to develop core concepts, Game Design Documents, and game content. Galvanize team members around the design's core features and build excitement about the game throughout production. Responsible for the organization of design, programming and production documents. Generation of game design documents and technical game design documents. Remaining current on industry trends, game design techniques and sharing this knowledge with design colleagues. Designing and documenting the creative vision of casual games, from high concept to complete GDD. Delivering unique, innovative and engaging designs while dealing with technical and other possible limitations. Creating mock-ups of gameplay mechanics, menus and user interface. Balancing and adjusting game-play experiences, features and mechanics to ensure a commercial success. Develop and implement positive changes to the game based on feedback from QA, consumer insights, senior staff members, and others. Keeping the ‘big picture’ in mind, planning many steps ahead of production. Responsible for developing the highest quality, most imaginative and fun casual titles! Qualifications: Positive, professional attitude. Minimum of 5 years of professional experience as a game designer. Credited on at least 3 shipped AAA titles on any platform as a designer. Credited as a Senior or Lead designer on 1 or more titles. Disciplined , Self-managed and self-motivated with a strong work ethic Strong organizational skills, superior communication skills and excellent writing skills are a must. Ability to multitask and be flexible about changing role requirements. Ability to think creatively and analytically. Creative problem solving ability. The ability to document ideas, concepts, and technical design in a format that is easy for all team members to understand. A thorough understanding of major elements of game design including story, dialog, interface, character interaction, mission /environment design, look and feel, AI, combat, strategy, game-flow, balance and difficulty. The ability to productively discuss ideas, decisions, and communicate ideas in a wide variety of aesthetic areas. An in-depth understanding of how gameplay works and how to create fun, meaningful experiences for the player. Able to both conceptualize and implement game ideas using various tools and technology. Able to craft a fun game experience based on an established game mechanic. Willing and able to design within technical and other constraints. Passion for interactive computer/video/mobile games. Bonus BA/BS degree in related field or equivalent training preferred. Programming or Scripting language experience. Familiarity with C++ and JAVA a plus. Knowledge of wireless devices. Testing/QA experience a plus. Prototyping skills a plus. Professional Attributes Enthusiastic, outgoing, excited about working at Namco Networks and possesses a positive attitude about the potential of this company. Must be responsible, accountable, and proactive. Must be a flexible and strong team player who enjoys managing multiple projects. Possesses a friendly and professional manner. Able to listen to and implement constructive criticism. Supportive, not only with primary responsibilities described above, but also cross-functionally supportive with a “roll-up-your-sleeves” attitude towards getting things done. Does not “pass the buck,” even if it is not within your job description. Thinks “out of the box” with ability to come up with creative solutions. Please include desired salary in cover letter. Established January 1, 2006, Namco Networks America Inc. is a subsidiary of Namco Bandai Holdings (USA) Inc., a worldwide leader in the high-tech entertainment industry. Namco uses cutting-edge technology to provide fun, quality entertainment to mobile consumers throughout the Americas. |
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| Website | www.namcogames.com | ||||
| How you pay | $ Per Hour | ||||
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| Work At Home Job | No | ||||
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